Here's the link to my animatic with rough sound. I've already noticed a a couple of problems with it but I can deal with that later.
Problems
- Pacing with dinosaur
- Forgot Tattoo scene
- race pacing
- there's probably some more but I'm having a brain fart, I'll update later
https://vimeo.com/87648609
As a result of my last discovery, I am thinking about moving my schedule round and start with the Flash animation. I think it will be easier to adapt the After Effects images to the Flash rather than the other way round.
Wednesday, February 26, 2014
Monday, February 24, 2014
Another Snag
While making my animatic I have found another super fun problem. My plan was to originally composite flash into after effects, or vice versa. However, although you can bring photoshop and illustrator files into AE, Flash and AE are not compatible in the same way. I can still use the two programs and I can put the flash into After effects but the flash file has to be exported first. This is going to complicate things as I cannot make small changes quickly because I'll have to do them and then export the file and drop it into AE. not only is this going to be time consuming, it is also really annoying. As a result I may end up doing more of this in flash than I had originally planned. Fortunately I left about 1 1/2 weeks after I wanted to have the main animations done for corrections so I can use that time to properly fine tune the final product. I have also learned that my computer is not able to render my files well so I'll have to work around the edit lab times to export over there. Despite these problems I will have the animatic up on vimeo by tomorrow night, or before class on wed. at the very latest.
Wednesday, February 19, 2014
New artwork!
I've got some new artwork I've been working on. Unfortunately I've hit a bit of a snag. Like I've been posting for the past few weeks I cannot get my things to look the way I want them too and its driving me bonkers. I've got a plane and a mechanical bull but they still don't look exactly how I want, I've been trying to get that grain effect I posted the other day but it just isn't working.
These are close to want I want in terms of a minimalistic style but they're missing that texture I really want.
These are close to want I want in terms of a minimalistic style but they're missing that texture I really want.
Tuesday, February 18, 2014
Bingo!
After weeks of searching it is so satisfying to find almost exactly what I've been looking for. I found this tutorial this morning, http://vectips.com/tutorials/create-grainy-textures/. It covers the style I've been trying to figure out how to do almost perfectly! I've been messing around with something similar recently but it didn't look exactly right. Unfortunately I'm a little behind where I wanted to be at this point but that's why I planned extra animation time at the towards the end of my schedule. Now that I know how to make my images look the way I want it should be easier to get them done! I plan to have a few stills done by class tomorrow.
Wednesday, February 12, 2014
Getting Closer
I'm very happy to say that I'm getting pretty close to nailing the visual style I've been trying to get for a while now, keep in mind this is still a little rough but here is an example:
I'm gonna mess around with it some more to get exactly what I want
I'm gonna mess around with it some more to get exactly what I want
Tuesday, February 11, 2014
Sunday, February 9, 2014
Rough Budget?
The Bucket List
Budget
Director/Animator: James Hardman-Cobb Prep:
3 1/2 weeks
Location: FST edit lab Animate: 8 weeks
Budget date 2/2/2014 Post:
1 ½ - 2 weeks
TOTAL:
13 weeks
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PRE_PRODUCTION
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Adobe Creative Cloud
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$200/ year
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USB Tablet
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$110
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PRODUCTION
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Animator salary
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$32.00/ hour
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POST
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Music rights
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$100
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Festival passes
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$250
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Adobe Plugins
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$50
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Monday, February 3, 2014
Budget Update
So I've been considering all of the questions posed by the snow day assignment and I think I have most of the answers now. The one that eluded me the most was the budget. Since I am animating there aren't really any travel costs associated with my production. The biggest thing will be paying the subscription fee for Adobe Creative Cloud. Since the edit lab is so busy this semester I can't rely on being able to get in there at night unless I want to become nocturnal or something. It's a little upsetting because you can't just buy the programs anymore but whatever I guess. my simple budget is this:
Adobe CC: $200 - for 1 year subscription
ToonBoom - $60
Plugin allowance - $50
Music Allowance - $100
I am not trying to avoid spending money on necessities I just don't see money as the prime concern. I am more focused on time because I know I have a habit of losing track of it for projects. I have a schedule set up in google calenders but the major dates are:
Feb. 26 - Have list items/props (Plane, Car, Etc.) made up in Photoshop
Mar. 12 - Keyframe Animation done
Mar. 26 - Hand-drawn animation done
Apr. 12 - Finalize all animation
Apr. 23 - Post-production effects + Rough sound done
May 7 - final edit done
As far as my target audience goes, I think bucket lists are a universal subject. Everyone has things they want to do before they die even if they're 25. I would like to appeal to basically anyone and everyone. I think there are certain list items such as riding a t-rex and flying a jetpack which would relate to a younger, more imaginative audience whereas other items such as riding in a hot air balloon might reach a different age group.
Adobe CC: $200 - for 1 year subscription
ToonBoom - $60
Plugin allowance - $50
Music Allowance - $100
I am not trying to avoid spending money on necessities I just don't see money as the prime concern. I am more focused on time because I know I have a habit of losing track of it for projects. I have a schedule set up in google calenders but the major dates are:
Feb. 26 - Have list items/props (Plane, Car, Etc.) made up in Photoshop
Mar. 12 - Keyframe Animation done
Mar. 26 - Hand-drawn animation done
Apr. 12 - Finalize all animation
Apr. 23 - Post-production effects + Rough sound done
May 7 - final edit done
As far as my target audience goes, I think bucket lists are a universal subject. Everyone has things they want to do before they die even if they're 25. I would like to appeal to basically anyone and everyone. I think there are certain list items such as riding a t-rex and flying a jetpack which would relate to a younger, more imaginative audience whereas other items such as riding in a hot air balloon might reach a different age group.
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